LIVE-2 Beta 3 Release and Features
Release announcement
Section titled “Release announcement”FluidNinja LIVE-2 BETA-3 available: Discord / Discord
BETA-3 feature list: Discord
Feature list
Section titled “Feature list”LIVE-2 BETA-3 FEATURES:
- Detailed, machine and human readable parameter descriptor for LiveCore, LiveComponent and LiveActor
- Count: 355 params and 54 parameter groups processed. Descriptors transferred to the project as tooltips.
- Greetings to , who created an automation plugin for this purpose.
- URL: https://drive.google.com/file/d/1FedZwfW3iE1OgJr_Ye551TgaSLjqVUdj
- Wavegenerator improvement: a more stable, generic pattern generetor, less dependent on slope angle.
- Niagara module with wavegen upgraded from v1.5 to v1.6 (Ninja_RVT_ReadAndPaint)
- New Maps
- wavegen demo: /Content/FluidNinjaLive/Levels/Water_Dense_Coastline_Minimal.umap
- demolition: /Content/FluidNinjaLive/Levels/Misc/Destructibles_as_Points_CameraFacing.umap
- rain: /Content/FluidNinjaLive/Levels/Misc/Water_Dense_Rain.umap
- viscous fluids, blood and mud: /Content/FluidNinjaLive/Levels/Viscous_Blood_Mud.umap
- Minor changes:
- (r.Vsync 1, r.VsyncEditor 1) console commands executed by default, by the PawnAndCamerautility
- SimEdgeBouncyness renamed to SimEdgeBounciness
- NinjaLiveComponent /ContourNoiseMult ---- set default value to 0.25 (originally: 1.0)
- LiveOutputMaterials /RecollectFrequency param added to base preset template
- new param: “FlushBuffersOnReinit” (Erase Niagara Core Grid2D buffers when LiveComponent “RePlay” Event is called)
- Bugfix: Mesh SDF contour noise directional drift - NinjaLiveCore Niagara System /Ninja_SDF_ReadAndPaint Module /Contour Noise
- set to 0.5 in order to eliminate directionality of Mesh SDF contour noise
- Bugfix: “NiagaraSystemsToDrive” Array CLEAR on system (re)init. Location:
- NinjaLiveComponent BP /MODULE023 /MODULE542 /Check OWNER Actor for NiagaraComponents
Feature-list source: Discord